User Interface

1: Clan symbol/access

2: Your Name

3: Your character level

4: Your percentage of hit points remaining is represented by a green bar filling a black bar

5: Your hit points out of 100 possible hit points

6: Your fullness level, with 100 being full, anything 20 or less being hungry, and 0 being starvation

7: Your thirst level, with 100 being full, anything 20 or less being thirsty, and 0 being dying of thirst

8: Your energy out of a possible 100, used to run between locations

9: How much darkness has cursed you out of a possible 200, the more curse you have the more threatening you are to dangerous creatures and the easier it is for them to notice you

10: Access to your Quest Log

11: Access to your crafting list

12: Access to your inventory

13: Your Sapphires remaining, access to the shop and your Vault

14: Also Shop and Vault access

15: Access to your shelters when you have more than one

16: May be how advanced structures are

17: May be how advanced traps are

18: Option to cancel your journey at the cost of Sapphires, you remain at your last location

19: Option to spend energy to run the remaining distance to your chosen location

20: The amount of real time remaining before you arrive at your destination whether walking or running

21: The magnifying glass lets you center your view over the destination

22: Your chosen destination

23: Access to the in game community

24: Review Rankings and rank rewards

25: Global chat

26: The tombstone let you know how long until the location you last died in refreshes, it will also center your view over the location you last died in

27: The castle tower allows you to center your view over your Home shelter